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How to Play Rugby

Everything a new player needs to know before their first practice.

The Basics

Rugby union is played by two teams of 15 on a grass field about the size of a football field. The object is simple: carry, pass, or kick the ball to the opponent's in-goal area and touch it down for a try. The catch that makes rugby unique: you can only pass the ball backwards or sideways. Forward progress comes from running with the ball and kicking it - never a forward pass.

Play is continuous - there are no downs and few stoppages. When a ball carrier is tackled, they release the ball and the game flows on as both teams contest possession. Matches are two 40-minute halves.

Scoring

Score Points How
Try5Ground the ball in the opponent's in-goal area
Conversion2Kick through the posts after a try
Penalty Kick3Kick through the posts after an opposition penalty
Drop Goal3Drop-kick through the posts in open play

Positions

One of rugby's best traits: there is a position for every body type. Toggle between the two codes to see how each team lines up.

1 & 3Props

Anchor the scrum on either side of the hooker. The strongest players on the field - first to every collision.

2Hooker

Hooks the ball back in scrums and throws into lineouts. Part front-rower, part precision passer.

4 & 5Locks

The tallest players - lineout jumpers and the engine of the scrum push.

6 & 7Flankers

Tackle machines. First to the breakdown, always contesting for the ball.

8Number 8

Controls the ball at the back of the scrum and carries hard in open play. A blend of power and skill.

9Scrum-half

The link between forwards and backs. Passes from every ruck - quick hands, quicker decisions.

10Fly-half

The playmaker. Directs the attack, kicks for territory and points - rugby's quarterback.

12 & 13Centers

Midfield power and creativity - crash through defenses or put teammates into space.

11 & 14Wings

The fastest players. Finish tries in the corners and chase every kick.

15Fullback

The last line of defense. Fields deep kicks and launches counter-attacks.

Key Moments in a Game

  • The Tackle & Ruck - When a carrier is tackled, they must release the ball. Players from both teams bind over it and drive - the team that wins the ruck keeps possession.
  • The Scrum - After minor infringements (like a forward pass), the eight forwards from each team bind together and push against each other while the ball is fed into the middle.
  • The Lineout - When the ball goes out of bounds, forwards line up and lift a jumper to catch the throw-in - rugby's version of an inbound play.
  • The Maul - A ball carrier held up (not tackled) with teammates bound on, driving forward as a unit.

The Golden Rules

  • Pass backwards or sideways only - a forward pass gives the other team a scrum
  • Stay onside - stay behind the ball when your team has it
  • Tackle below the shoulders, and wrap with your arms - no shoulder-only hits
  • Release the ball when tackled, and release the player when you've tackled them
  • Respect the referee - in rugby culture, only the captain speaks to the ref

Union vs League

Rugby union (15 a side) is the version most US clubs play, with contested rucks, scrums, and lineouts. It's the more popular code worldwide and in America largely because of its infrastructure: a century of established clubs, a deep college rugby pipeline, sevens in the Olympics, and the Rugby World Cup - which the US hosts in 2031. If you walk onto a random American rugby pitch, odds are it's union.

Rugby league (13 a side) trades contested possession for a six-tackle set system - after six tackles the ball turns over, similar to downs in football. Faster resets, fewer stoppages, and a rhythm American football fans pick up instantly. League is a fast-growing code in the US, with USARL conferences expanding on both coasts - and because the skills overlap heavily, plenty of players happily play both. Both codes are in our directory - use the Union/League toggle on the home page.

Your First Practice

You don't need experience - most American players start as adults, and clubs are built around teaching newcomers. Bring cleats (football or soccer both work), a mouthguard, water, and shorts you don't mind getting muddy. Find a club near you on the map, show up to a practice, and introduce yourself. That's genuinely all it takes.

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